



This fight alternates between two phases: a P1 and an intermission.
In P1, adds spawn continuously. Kill them quickly, as they deal increasing damage.
When Gnarlroot gets to 100 energy, an intermission starts. He becomes immune and builds walls of roots.
Touch the roots to burn them. When all roots have been burned, the boss takes 100% more damage for 20s, then P1 starts again.
Adds no longer spawn automatically. Controlled Burn is now used to activate them.
During intermission, players need to soak projectiles to be set on fire and be able to burn the roots.
Gnarlroot summons two treants with each wave of adds. Treants force players to spread and they must be interrupted. Kill them.
Gnarlroot builds more roots during the intermission and missing soaks deal heavy raid damage.
Muito obrigado a Kalazshar - Stormrage (US) e Jinzan - Stormrage (US) do PullDez pelas traduções para Português, sem eles isso não seria possível.
Tank Gnarlroot near the edges of the room so adds spawn grouped up.
Dodge the cone and explosions. Spread to drop your fire patch. Kill the adds as they spawn.
TODO MUNDO
DESVIE
Regularmente, Rugirraiz cria linhas de explosão. Elas causam dano a jogadores atingidos and fazem surgir Açoitadeiras Maculadas.
Elas se tornam ativas e atacáveis quando jogadores jogam Queima Controlada nelas, ou quando eles surgem nas poças de fogo.
TODO MUNDO
SOLTE SEUS CÍRCULOS EM
CIMA DOS ADDS DORMINDO
Regularmente, Rugirraiz marca alguns jogadores com um círculo. Isso causa dano a jogadores próximos, e depois de 6s, jogadores fazem surgir uma poça de fogo.
Solte as poças em cima das Açoitadeiras que estão dormindo para ativá-las e tornar elas atacáveis. Poças permanecem até a intermissão.
Açoitadeiras causam dano em toda a raide quando ativadas. Se vocês não ativarem elas na F1, todas elas vão surgir no começo da intermissão e irão matar vocês.
HEALERS
HEAL THROUGH
THE RAID DAMAGE
EVERYONE
DODGE THE CONE
TANKS
SWAP AT
X STACKS
EVERYONE
SPREAD AWAY FROM PLAYERS
AND INTERRUPT THE TREANTS.
In Mythic, Gnarlroot summons two additional treants when he spawns lashers.
Treants debuff several players, slowing them and dealing damage to players within 5 yds.
They also cast an interruptible ability that disorients nearby players. Interrupt them.

Lashers sometimes deal damage and debuff their target, giving them a 10% vulnerability and a 15s stackable bleed.
Each active lasher increases the damage of nearby lashers by 10%. At 15 stacks, lashers become immune to CCs.

Presented above.
Deals damage to the nearest five targets and disorients them. Interruptible.

Lashers sometimes deal damage and debuff their target, giving them a 10% vulnerability and a 15s stackable bleed.
Each active lasher increases the damage of nearby lashers by 10%. At 15 stacks, lashers become immune to CCs.
Gnarlroot moves to the middle of the room, becomes immune, and builds walls of roots.
Spread out and touch the roots to burn them. Don't go through the boss.
When all roots have burned, Gnarlroot takes 100% more damage for 20s. Nuke him down.
EVERYONE
SPREAD AROUND THE ROOM
EVERYONE
SOAK THE PROJECTILES
AND DESTROY THE ROOTS
BY TOUCHING THEM.
Gnarlroot now launches fire projectiles all around the room that must be soaked.
Spread around the room to catch them. Soaking them allows players to destroy the roots they touch.
Projectiles that aren't soaked deal raid damage.
At the start of the intermission, Gnarlroot goes to the center of the room, becomes immune, and builds walls of roots.
He also activates any remaining sleeping lashers. If you haven't activated enough of them in P1, they could kill you.
Gnarlroot deals increasing raid damage until all roots are burned.
Once all roots are destroyed, Gnarlroot takes 100% increased damage and deals massive raid-wide damage for 20s.
After each intermission, Gnarlroot gains a 10% damage increase buff that stacks.
At the start of the intermission, Gnarlroot goes to the center of the room, becomes immune, and builds walls of roots.
He also activates any remaining sleeping lashers. If you haven't activated enough of them in P1, they could kill you.
Gnarlroot deals increasing raid damage until all roots are burned.
Once all roots are destroyed, Gnarlroot takes 100% increased damage and deals massive raid-wide damage for 20s.
After each intermission, Gnarlroot gains a 10% damage increase buff that stacks.